Read Unreal Engine 4 Scripting with C++ Cookbook

Free PDF Unreal Engine 4 Scripting with C++ Cookbook



Free PDF Unreal Engine 4 Scripting with C++ Cookbook

Free PDF Unreal Engine 4 Scripting with C++ Cookbook

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Free PDF Unreal Engine 4 Scripting with C++ Cookbook

Key FeaturesA straightforward and easy-to-follow formatA selection of the most important tasks and problemsCarefully organized instructions to solve problems efficientlyClear explanations of what you didSolutions that can be applied to solve real-world problemsBook DescriptionUnreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.What you will learnBuild function libraries (Blueprints) containing reusable code to reduce upkeepMove low-level functions from Blueprint into C++ to improve performanceAbstract away complex implementation details to simplify designer workflowsIncorporate existing libraries into your game to add extra functionality such as hardware integrationImplement AI tasks and behaviors in Blueprints and C++Generate data to control the appearance and content of UI elementsAbout the AuthorWilliam Sherif is a C++ programmer with more than eight years of experience in the programming world, ranging from game programming to web programming. He also worked as a university course instructor (sessional) for seven years. Additionally, he released several apps on the iTunes store, including Strum and MARSHALL OF THE ELITE SQUADRON. In the past, he has won acclaim for delivering course material in an easy-to-understand manner.Stephen Whittle is a game developer and educator with nearly 10 years of development experience, most of which has been done using Unreal Engine. He is a community contributor to the engine, with features or bug fixes included in almost every major version of the engine since its public release.Table of ContentsUE4 Development ToolsCreating ClassesMemory Management and Smart PointersActors and ComponentsHandling Events and DelegatesInput and CollisionCommunication between Classes and InterfacesIntegrating C++ and the Unreal EditorUser Interfaces UI and UMGAI for Controlling NPCsCustom Materials and ShadersWorking with UE4 APIs Home - Haxe - The Cross-platform Toolkit After years of open source development the Haxe Foundation was created to fund long term Haxe development and provide support to companies using Haxe YoLinuxcom: Linux Tutorials Help Documentation and Linux Information Portal YoLinuxcom includes informative tutorials and links to many Linux sites Covers Linux topics from desktop to servers and from developers to SWIG - Simplified Wrapper and Interface Generator A tool that easily allows a developer to wrap C/C++ functions for use with Tcl Also supports other scripting languages Free Learning - Free Technology eBooks PACKT Books A new free programming tutorial book every day! Develop new tech skills and knowledge with Packt Publishings daily free learning giveaway Computer Games Technology MSc Course City University of Computer Games Technology MSc course - Study the Computer Games Technology postgraduate degree to develop technical skills for a career in gaming Dateierweiterungen - Hanske Steffen Eine der umfangreichsten Listen mit Dateierweiterungen Erweiterung Was; 000 (000-600) Paperport Scanned Image: 000 (000-999) ARJ Multi-volume Compressed Archive Unreal Engine - Wikipedia Unreal Engine 1; Initial release: Unreal build 100 / May 1998; 19 years ago () Stable release Deal of the Day PACKT Books Deal of the Day from Packt Publishing Get 50% off selected titles for 24 hours only Sign up to receive the Deal of the Day straight to your inbox! Free O' Reilly Books Ebooks Webcasts Conference A compilation of O'Reilly Media's free products - ebooks online books webcast conference sessions tutorials and videos All eBooks - Free Download IT eBooks Title: ISBN: Page: YearNET Development Using the Compiler API: 978-1-484221-10-5: 176: 2016Net Framework 45 Expert Programming Cookbook: 978-1-84968-742-3
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